Since the removal of the companions in July 2012, Howrse have made some further changes to foal games.
You can now play games with foals between the ages of 8 months and 1 year and 4 months. Your foal will earn an extra 60 skills for completing games correctly, rather than the 1.2 GP gain (they now get this automatically at birth).
Follow our all new foal games method below CAREFULLY and you will get the full 60 point skill gain for a foal of any breed.
Board your foal in an EC with carrots and 100% clean and fertile meadows. Ensure your foal is put to bed aged 6 months with 100% morale - this is very important! If it's below 10C you will need to put your foal to bed in the box each night.
8 months
Groom/1 Hr Pasture/1 Hr Games/Turnip/Feed 4 Pounds/1 Hr Games/1.5 Hrs Pasture/7 Hrs Games/Stroke/Carrot/Water
10 months
Groom/1 Hr Pasture/1 Hr Games/Turnip/Feed 4 Pounds/8 Hrs Games/Stroke/Carrot/Water
1 year
Groom/1 Hr Pasture/1 Hr Games/Turnip/Feed 4 Pounds/9 Hrs Games/Stroke/Carrot/Water
1 year 2 months
Groom/30 Minutes Pasture/1 Hr Games/Turnip/Feed 4 pounds/10 Hrs Games/Stroke/Carrot/Water
1 year 4 months
Groom/2 Hr Games/Turnip/Feed 14 Pounds/10 Hrs Games/Stroke/Water
Check out our post on Training Methods to find out what to do next.
Lucy
Ultimate Howrse - get help, info, tips and news about the greatest horse game - Howrse! Share ideas on gameplay and friendly advice with other Howrse players.
Friday, July 20, 2012
Wednesday, July 18, 2012
The Companion Journey
The companions are going home!
To celebrate the fact that Howrse are releasing all the companions back into the wild they're holding a contest - called the Companion Journey - from now until 2nd August.
This is very similar to the journey to the North Pole if anyone remembers that from last year.
You can send all the companions you have left in your inventory off on a journey to earn you gifts. Don't worry though, any companions that are already on your horses will stay.
There are 5 natural habitats that give different gifts and are the home of different companions:
To celebrate the fact that Howrse are releasing all the companions back into the wild they're holding a contest - called the Companion Journey - from now until 2nd August.
This is very similar to the journey to the North Pole if anyone remembers that from last year.
You can send all the companions you have left in your inventory off on a journey to earn you gifts. Don't worry though, any companions that are already on your horses will stay.
There are 5 natural habitats that give different gifts and are the home of different companions:
- Farm
- Prairie
- Forest
- Savannah
- Divine
You can win lots of things from aging points and equus to BM items and the new Solar System Divine: Neptune. Journeys take a different number of days and different companions depending on the gift. You need to have completed 25 journeys before you can go and get a Neptune.
NOTE: Your companions DO NOT return at the end of their journey - so plan carefully!
You can earn extra companions in various ways:
- by logging in each day (4 per day)
- by winning competitions (max. 4 per day)
- by coming last in competitions (max. 4 per day)
- in the store
- in UFOs
- in the special companion exchange that has been set up
- in HOPs (4 in each)
At the end of the contest any remaining companions will be removed from the game and you will be credited with 100e for each.
As the companions have been removed from the game you can no longer play foal games with your foal. Foals are now automatically given the 1.2 GP gain at birth. You can however now play games to gain extra skills - visit our All new foal games July 2012 post to find out how.
Lucy
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